Wednesday, February 9, 2011

Into the Ruins (Line Art & Flats)


A quick update to show you the clean line art and flat color stage of my current in-progress commission for Marie, of her characters Tyra and Marthin. Below is the line art of the rough sketch seen in this entry, and above, the flat colors, including some simple gradients to begin to explore the overall look and feel for the lighting. More updates will be coming along soon. Thanks for viewing!


-Mel

Monday, February 7, 2011

Roughage


A couple of rough sketches for you all. The above is the approves rough sketch for my current in-progress commission, including the thumbnail I settled on for the image. I'm having a brilliant time drawing Marie and her husband's lovely characters, Tyra and Marthin, again. The concept behind the image:

Tyra and Marthin are just entering an ancient ivy-covered mausoleum, its stairs likely winding down miles below ground into ethereal and uncharted ruins. As they've just entered, Marthin is traveling ahead just a little ways, reading the ruins with excited curiosity, to be certain they are not walking onto a trap or curse of any kind. There are curious stone edifices cropped up out a pool of crystal water, they covered in glowing, mysterious markings The pool itself has a small waterfall, pouring from a stone gargoyle's mouth. The light back by Tyra, she further up the stairs near the entrance, poised to fight at a moment's notice, would be brighter and beautiful, the ancient paneless window behind her allowing light to pour in from the deep forest outside. Down by Marthin the light would be darker and much cooler - he's heading underground, after all - and he would be lit, on one side, by his glowing staff, and on the other side, by the glowing hieroglyphs he's reading upon the wall.


 In addition, here's a couple of quick early-AM ARMSmasters-related doodles created while working on the project's newly launched production blog. They're rough and a bit dodgy, but were amusing to create whilst pushing around HTML and cropping thumbnails all the same. ;)

Cheers,
Mel

Ketrina DeLioncourt in 3D


Hey everyone! It's not often I share other folks' work on my blog, but this happening was far too awesome not to. Many of you may remember the character model sheet I created for miss Kat Bongard of her pirate RPG character, Ketrina DeLioncourt. Well recently, a very talented San Fransisco-based 3D character artist and modeler, Tim Woody, was kind enough to take on modeling Ket in 3D.


While the model itself is still a work in progress, the results already are absolutely beautiful - I love how well he's captured her design and character, and am very grateful for his time in effort in bringing Ketrina to life in 3D. I'll be sure to post the model's progression toward completion, as I receive it. Thank you again, Tim!

-Mel

Friday, February 4, 2011

ARMSmasters Production Blog is LIVE!


After a week of hard work putting the site together, The ARMSmasters public production blog is officially live! Please stop on through, follow us, and stay tuned as we chronicle our animated development process. Thanks, all! 

-Mel

Monday, January 31, 2011

Attack of the WereChicken!


Eric's commission is now complete! I admittedly had a wonderful time with this whole concept - it was far too silly not to. It started as a mere play between a werechicken and a rather unfortunate coyote.... and between the two of us, just sort of spiraled further and further into silliness from there. Thank you, Eric, for being such a wonderfully humored, creative commissioner!

Up next, I'll be starting Marie's latest commission - I'm quite looking forward to it. I've been drawing droves of anthropomorphic creatures as of late between commissions and contract work - it'll be a nice breather to be able to draw/paint humans again. :)

Cheers,
-Mel

ARMSmasters Blog Banner

 

In efforts to continue the momentum of the ARMSmasters Project, I've recently begun two new undertakings: Creating what will be an expansive public production blog for the project that will be available for all to see, and collaborating with the project's awesome creator, one mister Mike Winn, to create finalized, polished concept art and design model sheets for each of the Project's characters. The first of those collaborations is the above image, created for the header of the new blog, wherein Mike gave me a myriad of wonderful rough sketches of the characters, and I cleaned up, arranged and colored them into the above final image. Below is the process of this image's creation - the same process of which we plan to use for the model sheets to come.


Blogger actually won't allow me to upload the Process image any larger than what's been provided here (click to enlarge) - I'll upload a more viewer-friendly version elsewhere soon, and will direct you all to that link.

UPDATE: The aforementioned "More Viewer-Friendly Version" :)

Thanks for viewing!
-Mel

Kavi, Aeslyn and Inari (Doodles and Such)


My apologies for the slight lull in posts this month all - I've been keeping plenty busy. Apart from contract work, which has been keeping me busy enough on its own, I've been pecking away at commissions, teaching a weekly character design class for a wonderfully creative group of middle schoolers, and have picked back up with aiding the ARMSmasters Project, cleaning up shadow test animation, collaborating with its creator, Mike, to begin to create polished, finalized concept art and character designs, as well as create a public production blog for the project, which I'll be sharing with you all in the next week.

Above is a page out of my current sketchbook of a little blond haired, golden-eyed lantern-baring fellow of no particular origin, by the name of Kavi (Kuh-Vi). Started sketching him during last week's design class, and finished him at yesterday's ARMSmasters production meeting. Below is the current status of the Aeslyn shot form the ARMSmasters trailer - now with shadow model, animated by Patrick Stannard, cleaned up by myself and composited by my other half, Niles. Below that still is a quick color study I created of a couple of 2-inch-tall thumbnail doodles - outfit and color model ideation for the ARMSmaster's Inari.




Also! Less I forget, this blog now has specialized pages - About, Links, Gallery, Demo Reel, Resume, Comission Info and Commission List pages, to be precise. I'll have their individual content set up fully soon.

More artwork soon, and as always, thanks for sticking with me, everyone.
-Mel

Monday, January 10, 2011

WereChicken WIP and Moxie Progression

UPDATE: Here's flat colors! On to the final render.

 Attack of the WereChicken (Line Art)

Alongside a concept art freelance gig, I'm currently having an absolute blast working on Xyk's commission. He has had all sorts of good-humored ideas to go by, making every step of the process a great time. I'm looking forward to getting this project to color. That said, here's the line art for what will be a mock horror movie poser, "Attack of the WereChicken!"

Also, just for the fun of it, below is a quick doodle and it's steady progression into flat colors of my character Moxie, created in those rare tidbits of time available while I'm awaiting feedback on projects. Here's hoping this one gets finished amidst everything else ;)


More again soon. Cheers, everyone!
-Mel

SNAFU Review and Production Blogs of Note


First post of the new year brings us a great new review of Thunderbean Animation's definitive "Private SNAFU Golden Classics" DVD release, which I was recently given the opportunity to help illustrate the cover for. The Review, written by Pietro A. Shakarian at goldenagecartoons.com was kind enough to include a very positive segment about the cover art as well.
"The cover art by Eric Goldberg and Mel Miller is not only impressive but also seems to possess more energy and feeling than most of the cover art from Warner Home Video's recent Looney Tunes DVD compilations."
For the full DVD review, and some interesting history about past attempts to bring SNAFU to DVD, check out its page at the Golden Age Cartoons website. And as always, Private SNAFU Golden Classics comes highly recommended, and is now available at Amazon.com.

Received my own copy of the DVD today. Thanks, Steve!

Also! Over the past couple of years, the College for Creative Studies' Entertainment Arts department has sprouted a number of production blogs for its students' individual senior film projects. Two of those blogs, this year, have really stood out, and are well worth the look at their film maker's progress. The gals behind these productions are extremely talented - I wanted to share them with you all here:
While much of the work I've been doing as of late is under NDA, I will have more artwork to post for you all soon, care of commissions and the rare free-moment doodle. A tremendous thanks to everyone for supporting this blog into the new year, and here's for an exciting 2011!

-Mel

Friday, December 31, 2010

WoW Hurst & Blaine (Completed)

One last post for 2010. Here's Hurst's WoW-themed commission, completed. Happy New Years, everyone!


Thanks again, Hurst!

-Mel

Thursday, December 23, 2010

toonbots.com Site Headers

FYI for those interested, toonbots Animation and Illustration, the same awesome Michigan based studio collaboration whose demo reel I features in the last post here, also now has a spanking new web presence at www.toonbots.com! The site features demo reels, work and bios from multiple members of the toonbots crew - definitely worth a look.

One of our fearless leaders, Chris Carden, was gracious enough to include some of my artwork for the site's  many colorful headers, and I thought I'd share them here with you as well.





For more schnazzy artwork by a slew of wonderful folks, be sure to check out the site!

Cheers,
♥Mel

Tuesday, December 21, 2010

toonbots' Demo Reel Premieres!

The Premiere demo reel of toonbots, an animation and illustration company based in Detroit that I am thrilled to be a part of, is now online. Included is the work of Michigan-based talent Steve Stanchfield, Chris Carden, Michael Winn, Niles Bontrager, Patrick R Stannard, Jared Hart, VanAndy Prevalus, David Bentley, myself, and more!


toonbots is an animation and illustration company based in Detroit. We love story, character, color and line. This, our debut reel, shows where we've been and what we can do. We love what we do, and hope you do, too!

Thanks for viewing!
♥Mel

Wednesday, December 15, 2010

Private SNAFU DVD Cover Progression



As mentioned in my previous post, I recently had the opportunity to illustrate the DVD background for Thunderbean Animation's latest release of "Private SNAFU Golden Classics," to accompany Eric Goldberg's wonderful character illustration of SNAFU himself.


The cover background itself was a nod to yet another World War 2-era cartoon, "The Spirit of '43" starring Donald Duck, posted below (see around 5:02) The original incarnation of the background closer aped its inspiration's color palette, while subsequent revisions became lighter brighter, cheerier, and pushed far closer to the good ol' red, white and blue.


It was an absolute joy to create a cover in collaboration with Mr. Goldberg, as well as to be able to have a small part in such a wonderful DVD production. Thanks again, Steve!

Cheers,
Mel

Private SNAFU Classics DVD on Amazon!


After tremendous effort and a myriad of fantastic collaborations, my friend and mentor Steve Stanchfield has completed "Private SNAFU Golden Classics" - a gem of a new release through his Thunderbean Animation Studio.


On the DVD itself:
The hilarious 'Private Snafu' cartoons hold a unique and unusual place in the history of American animated films. Originally produced during World War 2 as part of the Army/Navy Screen Magazine, they remain the most entertaining series of shorts never intended for general audience. The series was idea of Frank Capra, with many of the early entries written and supervised by Ted Geisel (Dr. Suess). They feature some of the finest work produced by the Warner Brothers/Schlesinger Studios in the early/ mid 40's by directors Chuck Jones, Friz Freling, Frank Tashlin and Bob Clampett. Over 60 years since the last of the series was produced they remain fresh and entertaining.

Thunderbean presents this special collector's edition, beautifully restored and resmastered almost entirely from the original 35mm elements! All 30 'Snafu' cartoons are included, counting his four appearances in the 'A Few Quick Facts' series. Special Features include a four page illustrated booklet about the films and their creators, still galleries featuring rare original production art, and commentaries by cartoon historians Mike Kazaleh, Jerry Beck, Eric Goldberg, Mark Mayerson and John Kricfalusi.
The DVD was graciously featured on Cartoon Brew on two instances recently by animation historian Jerry Beck, who also provided his wonderful incite to the DVD's special features. Below is a preview of the DVD's special features, narrated by Mr. Beck himself.



The DVD also includes a title sequence animated by Mark Kausler (cleanup by Steve, and my good friend Patrick Stannard) As well as cover character art by Eric Goldberg. I was honored to have the opportunity to illustrate the environmental background for Eric's wonderful drawing of SNAFU for the DVD cover - process of which Steve has kindly granted me permission to share with you all in a post to come.


-Mel

Monday, December 13, 2010

WoW-Style Blaine & Hurst (WIP)

WoW-Style Blaine & Hurst (Flat Colors)

Sorry I've been so quiet as of late, everyone. Life's been hectic - I was fortunate enough to get hired on as a Storyboard artist for a feature-length animated film, and it, as you could imagine, has consumed the majority of my time as of late. It's been an excellent experience, however, and has produced a massive amount of work. Hopefully one day down the line I'll have the opportunity to share some of it with you :)

I had some time off over this past weekend for the first time in a few months, and was able to get a large way through one of y commissions: This time, a WoW-themed image for Hurst and his other half Blaine's wonderful character personas. It's been a great time so far - I look forward completimg the colors on this one - hopefully being able to stay fairly true to the wonderful sorts of textures usually seen in-game for WoW.

That says, above are the beginning-stage flat colors for the image, giving a very general idea of what I'm leaning towards for feel, and below, the live art.

WoW-Style Blaine & Hurst (Line Art)

Cheers,
Mel