Monday, December 28, 2009

Polly Want A Soliloquy WIP

I was recently contacted by an awesome Prodigy fan site, The Prodigy Fanboy, with the request to create an illustration for a new site-layout banner, after the site's owner had caught wind of an old Prodigy bit of fanart of mine from 2004. A Prodigy fan for ages now, I couldn't help but agree.

The trick therein lie in the fact that, in the past 15 weeks, I haven't inked a single iota, as I've been in the middle of rough animation for Caravan throughout and the backgrounds, as well, have been in pencil. So, I decided to kill two birds with a single proverbial stone - teach myself to draw steadily on a Cyntiq, as well as re-sharpen my inking chops.

The guinea pigs for said practice project? A couple of main characters from a long-standing original concept of mine: Kamikaze's Rook, Reagan and Dymitri.

I picked a bit of the characters' story that always gives me a bit of a giggle: Wherein Reagan realizes, after much prolonged skepticism, that Rook is telling every bit of the truth about the pesky, yellow-eyed Corvid that has been following him around for days... He talks. Vividly, no less. Reagan shrieks. The bird, Dymitri, looks incredibly smug at startling the inferior bipedal specimens. Poor Rook just continues to look wholly disturbed.

Here's the progression on the image so far:

Steps in detail:
  1. The initial rough sketch. Each character, as well as the background are addressed on their own layers.
  2. Fleshing out the sketch a bit more, particularly where Rook is concerned. The bird, Dymitri, is also resized a bit to make the composition hold a little more weight.
  3. Opacity on each layer is brought down to about 40% to help separate them from the line work. Line work is, again, kept of its own character-by-character layer. Here, I've started final inks on Dymitri.
  4. Dymitri's line work completed, I move onto Rook.
  5. Rook is completed as well - Onto Reagan.
  6. All three characters completed in their inks. I also began sketching the background a bit more, teasing the idea, in the bottom right corner, of having a bunsen burner cooking a pot full of some ominous concoction for food. This was considered primarily for the purpose of having a blue flame as a light source in addition to the window. And yes, for the record, my sketching is usually this haywire when I'm not drawing on a clientele basis. It all makes sense to me, at least ;)
  7. Pushed down the characters' opacity tremendously to focus on the background. The backgrounds' lines are kept to a very minimum, as most of it will be built when I flat and color the thing. I also nixed the bunsen for what will be a rickety looking fire-hazard of a space heater, adding an orange light source to the space instead. It seemed more appropriately creepy, given the characters' expressions.
  8. Initial color study/flat layers. This will be a night shot, mostly monochromatic blue, save for the addition of the space heater's fiery glow.
More again from this image soon.
♥Mel

Wednesday, December 23, 2009

Snow Puppy

I needed something random and cute to draw - and something completely different than anything I've been doing in Caravan for the past few months - so, here's Moxie as a puppy in the snow. Hello, cute overload. ;) This silly quickie is all-digital from sketch to finish, created on Niles 's Cyntiq. It feels so wonderful to create art for FUN! It's been too long!

Also, I'm quite pleased to note that I've been granted some unexpected commercial freelance work over the break - looking forward to it!

Cheers,
♥Mel

Tuesday, December 22, 2009

RIP Ron Hayward


News has reached my peers and I that this past Sunday, one of our most talented, dedicated life drawing models, Ron Hayward, passed away. Ron was an amazing person - soft spoken, intelligent, good humored, who took his craft seriously, and genuinely cared about the students who were learning from illustrating his thoughtful, dynamic poses. It was always a pleasure for me to speak with him, and I, as well as the CCS family as a whole, will genuinely miss his presence. RIP, Ron. You will be missed.

Mel

Thursday, December 17, 2009

Not Chinese: Character 1 Final



Source dialog clip is from Dexter, in a conversation between Vince Masuka (C.S. Lee) and Dexter himself (Michael C. Hall):

"Yo, what's up with you today? You're throwing off my Chi."
"...You're not Chinese."
"I'm not?"

So, it's official! Not only have I survived a full semester in a rather intense Maya animation course at CCS, I genuinely feel like I've thrived in it, despite my initial devout stubbornness when it came to the program itself

The last day of class, and indeed the last critique, was, to be perfectly blunt, awesome. We had the opportunity to have our work critiqued by a professional animator, a great fellow by the name of Glenn Parsons from Kinetic Post. Knowing how busy ANY animator is professionally and personally, it was wonderful for him to take the time to come out, view, and critique our work, as well as openly answer any questions we had about the industry in general. Thank you, Glenn!

He had some great suggestions on the clip I did for my final piece as well: I will be going in and working on them to help improve the animation, as soon as I've gotten a couple of day's rest (Today is the last day of a very long, very hectic semester) The critique:

  • Show more weight and purpose in the character's step. This could possibly be achieved by having him stepping into the scene from the very first frame.
  • Anticipate more into the "I'm not?" to further emphasize the character's emotions. This could be done with a clearer curve: more emphasis on a reversed curve in his spine.

Over all, I'm very pleased, I have to say. It feels fantastic to now have a base of knowledge in not one but two methods of animation - and knowing I'd love to do either professionally.
-Mel

Caravan Updates as of 12-17-09


Hi all! Here's a quick-link list to the latest progress on Caravan, via entries over at the Caravan Production blog, including the above completed background from Shot 002:
Happy Holidays,
Mel

Sunday, December 6, 2009

Caravan Updates as of 12-06-09

Hi everyone! Here's a quick-link list to the latest progress on Caravan, via entries over at the Caravan Production blog, including the above completed background from Shot 027:
Cheers,
Mel

Tuesday, November 24, 2009

Caravan Updates as of 11-24-09

Hi everyone! Here's a quick-link list to the latest progress on Caravan, via entries over at the Caravan Production blog, including the above completed background from Shot 034:

Just in case I am unable to get to blog updating over the Thanksgiving holiday - Happy Thanksgiving, all! Be safe, have fun, and eat your weight in yams!

Cheers,
Mel

Saturday, November 21, 2009

Big Love: First 3D Dialog Test Continued (EDIT)



(UPDATE) Sure enough, I couldn't resist tweaking this thing further! In the above latest edition, I toned down the movement off his hands as he says "Big Love", fixed a rogue middle finger and better aligned an eyebrow to his forehead. LOL, yes, ladies and germs, tedium is our specialty here in the animated world. But what the hell, it makes things pretty. I'm game!



Here's the latest phase of my first dialog test in 3D. At this point, I'm quite enjoying the motion and character acting as a whole - the fellow looks positively up to no good. I'll undoubtedly tweak this more at some point, but for now, it's back to Caravan!

♥Mel

Thursday, November 19, 2009

Slew of Caravan Updates!

Nightfall at the Kavenaugh camp site - Background for shot 030!

Hi all! I just wanted to encourage anyone who has not yet visited my Caravan production blog to give it a looksee, as I've posted a slew of recent updates - the film is sailing right along, including rough animation, SFX tests and completed backgrounds! Here are the latest entries:


Cheers,
-Mel

Tuesday, November 17, 2009

Big Love: Dialog Test WIP1



Our latest class exploit in Maya is a dialog test which, when done, will include the character's full range of gesture while speaking to the clip of our individual choice. I was really intrigued withe the stage-by-stage progression our professor showed of his example animation, so I thought I'd post my own progression with the project here. The first pass of the test is to be limited to blocking out of our dialog's mouth movements and the mouth movements only... unfortunate only for the fact that it only took about 10 minutes to accomplish. Hopefully my classmates find keying dialog as simple\fun as I did here as well.

There's something oddly soothing about syncing animation to Hugh Laurie's voice. Ironic, given that House is such a cantankerous bit of a thing.

The line: "Big Love.... have I humiliated you in the last half hour?"

More to come,
-Mel

Sunday, November 15, 2009

Sadiha and Squish (WIP)


I actually started this image many, many months back, just prior to beginning the Caravan project. As a result of being sucked into film production, it's gone nowhere since. I would love to attempt to work on it a bit more soon, just as a slight diversion - everybody needs that little something! That said, above is Sadiha (The Defiance) listening in on a nearby conversation, whilst attempting to keep her little buddy Squish from scrap-diving off of her dinner plate. The image, apart from the view out the window, is only in very simple flats at the moment, but when fully rendered, is meant to be a lighting exercise more then anything. Hopefully I get the chance to work on it some time soon!

♥Mel

OIAF2009 Photo Recap

For the past three years running, I've attended the Ottawa International Animation Festival - every year, it's a positively wonderful experience. The festival, without fail, offers its attendees an absolutely inspiring host of animated films, as well as lectures and meet-and-greets with a number of industry pros and companies. This year was certainly no different - it was a stellar trip, and in all honesty, I'm already looking forward to next year's event!

Of particular excitement for my other half, Niles, was the viewing of his film CodeMonkey (Which I helped work on) at one of the festival's after parties this year to a positive reception. We also had the chance to speak with a number of lovely folks throughout the festival. I thought I'd share some of the experience through a couple of the menagerie of photos I took this year. I hope you enjoy!


Above: (left) The (Rather sweet) retro TV's signifying bus stops this year, as well as (right) a shot of the Bytown Cinema.

Above: Don Hertzfeldt sits down for an interview at the Evening with Don Hertzfeldt event - a wonderfully intriguing and entertaining experience. Below: (left) Don Hertzfeldt (right) and director Henry Selick (Coraline, The Nightmare Before Christmas)



Above: Story Supervisor Ronnie Del Carmen, during "The Making of Pixar's UP" Below: (left) Ronnie Del Carmen (right) and the Cartoon Network Animator's picnic, pumpkin carving contest and all! :)



Above: Last but certainly not least, one of the utmost highlights of my year - the opportunity to meet Mr. Eric Goldberg, whose work and wonderful spirit I both greatly admire.

More artwork to come.
Cheers,
♥Mel

Saturday, November 14, 2009

Oldies but Goodies (Take Two)

The things one finds while organizing their hard drives! Here are two drawing of mine that are years old at this point, but ones I'm still, after so long, quite fond of. Both are from my original series concept, TKP.

Grullo and the Blood Pelt (2005)

Grullo, the bulky, witless and undeniably cruel leader of an antagonistic tribe stumbles across what appears to be a lone survivor - young Anathema - of the small tribal campsite his warriors have just raided and demolished.

The Warrior and the Rookie (2004)

Badger, as always, takes a wizened, good-humored approach to speaking with the cocky-self assured Damien.... whether Damien cares for the kinship or not.

♥Mel

KAFI 2009 Clips and more 3D Animation

Hark, a blog update!
Have a swanky photo of a bunch of nerds (made of awesome!)

CCS's Team NerdFighter at the 2009 KAFI Cartoon Challenge (L-R) Kate Burck, Mike Blaszkowski, Steve Stanchfield, Patrick Stannard, Mel Miller (Me) & Niles Bontrager.

Hi everyone - hope you're doing well. I believe I mentioned I was a member of the CCS representative teem at the 2009 Kalamazoo Animation Festival International's Cartoon Challenge - An event wherein each team had 4 days to create a fully animated, fully finished 30 second PSA. I recently finally got ahold of the final clip we, as Team NerdFighter, had created and thought I'd share a bit of it. Below are all clips I had various parts in creating (see the bottom right corner for what's what) I do appologize for the compression of the video here, Blogger's being rather silly this evening.

Mel's Clips from KAFI09


Also up are two more 3D animation tests I've done in Maya over the past couple of weeks. The first was an emotions test - we were to pull an emotion or state of being out of a hat and portray whatever we received. I had "Tired". The second animation was to be our take on a double take. I imagined the character at a rather sophisticate party, having an intellectual conversation with a colleague... before his attention is snagged away entirely by a streaker who, quite frankly, has no business being naked in public - ever!

Tired Guy


The Streaker


More again soon.
Cheers,
♥Mel

Wednesday, November 4, 2009

Dabbling in Maya



I do apologize for the lack of posting as of late, guys. Anyone who has been hip-deep in independent film production knows - it's an insanely busy trip! I've been working tirelessly on my senior thesis film, Caravan, and am making great strides in getting it done. Conversely, however, every inkling of my time has gone towards it. This will pay off, though, in the long run, Lord willing!

This semester I'm also trying my very first attempts in 3D character animation in Maya. A traditional 2d, entirely hand-drawn animator by trade and training, getting past the software barrier and getting into the immediate coldness of moving objects around in a matte gray digital space has been quite the challenge. Slowly but surely, however, I'm starting to warm up to the medium, and the hard work (and hair pulling) is beginning to show positive results. The above is a playblast of my latest test - the Basic Man rig, created and modeled by our professor, not I - lifting a heavy boulder.

-Mel